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	<id>https://lbpsr.wiki.gd/index.php?action=history&amp;feed=atom&amp;title=Left_Corner_Jump</id>
	<title>Left Corner Jump - Revision history</title>
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	<updated>2026-07-09T23:37:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://lbpsr.wiki.gd/index.php?title=Left_Corner_Jump&amp;diff=65&amp;oldid=prev</id>
		<title>Ads: rough</title>
		<link rel="alternate" type="text/html" href="https://lbpsr.wiki.gd/index.php?title=Left_Corner_Jump&amp;diff=65&amp;oldid=prev"/>
		<updated>2026-03-03T07:42:22Z</updated>

		<summary type="html">&lt;p&gt;rough&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;Left Corner Jump&amp;#039;&amp;#039;&amp;#039;, or &amp;#039;&amp;#039;&amp;#039;LCJ&amp;#039;&amp;#039;&amp;#039; for short, is one of the best ways of gaining a large amount of height while being deceptively easy. It’s performed by jumping into the left corner of an object in a different layer, and doing another jump off the left corner the moment you switch into the layer of that object. When done correctly, you can jump nearly 3 times higher than a normal jump performed on flat ground.&lt;br /&gt;
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max height = 17grid(14 from corner to height)&lt;br /&gt;
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optimal block (distance from start ground to left corner) = 3-3.5 grid&lt;br /&gt;
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impossible lbp3 port physics/replace with LRCJ&lt;/div&gt;</summary>
		<author><name>Ads</name></author>
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